[ToC]

 

Joe Gradecki, The Virtual Reality Construction Kit, John Wiley & Sons, 1994

SAMPLE WORLD WITH THREE AUDIBLE OBJECTS

In our virtual world we could represent the placement of wsound by just having a speaker at some particular location in space for each object. However, several problems occur with this idea. If we had a world as shown [at right], we would end up with a contraption like [not shown]. In most cases, we expect users to be able to move around in the world.